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Old Nov 15, 2006, 10:10 PM // 22:10   #1
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Default Anet: Nerfing the drops has to stop

This is not another whine rant about the new ai system, but about the drop rates. I don't mind that foes run away. But they should still carry their loot.

Anet is going throug great lenghts to stop people getting what they should be getting for they're effort. I brought my war through elona (prot. of elona ftw), and now working on my Ranger. I must say 90% of the the time the chest i open with hero's + henchies is Yurple (also known as stupid purple). This has gotten my annoyed, but still I play.

On occation I like to farm ( if you can call it that, because farming get's you stuff ) in elona for greens. But do they drop? (Retorical question ). and yes I Farm solo 1/8. Now this pisses me of but still I Play.

Just now I did 3 almost full N/mo solo UW runs, which now is a) More difficult because SB is nerfed. b) The new ai update is real fr cking annoying on a group of 5 smites. (takes 5 to 10 mins to take out a group). Apart from being already a difficult run. And how many ecto's do I get. You guessed it, 0!!!!

I like playing my chars through the game, but now and then I like to farm. Not only for the money and drops, but for the fun of getting them. But al this fun is Royale spoiled by the new ai / drop system.

So Anet Please Give us Back the normal drop ratio.

/signed

Ps Please don't start about that you shouldn't be farming in the first place. Because Only playing guildwars to get chars through Missions \ Titles or pvp
is nonsence. I that were true, it would take you hours on hours of normal playing just to get something nice. And in nice I mean a good skinned weapon (not a colletors one), 15K armor or Fow armor. No I (and the most of gw players) don't want collector's armor.
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Old Nov 15, 2006, 11:47 PM // 23:47   #2
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I believe they've stated that they are aware of a possible problem in the drop rates, and are looking into what the cause is.
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Old Nov 16, 2006, 12:34 AM // 00:34   #3
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So I solo farm a green boss, and... I get the green drop within 10 runs, with the exception of one or two times. The drop rates are fine in my opinion.
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Old Nov 16, 2006, 01:06 AM // 01:06   #4
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hi all
they will never do it cause we allready buy the game, so we have to live by there rules...

I belive they want hopefull and unhappy peps that continue to play the game ( i do ) but if you dont play they dont mind because your money is allready in is hands in my case: 5 games divided in 2 accounts ;2 extra slots and 2 pvp packs...

So i continue to play cause some of friends are ingame and i have now in diferent away to play the game, play for laugh of the drops/chests (the silly purples and golds) monks droping swords; warrios droping wands and sometimes I question myself '' here the mobs put the stuff the bring in there hands?ยด'' like killing a sree that beat you with a fellblade and i never seen one droping for me...chaos axes? never in 1 year of play a decent one droped for me, but how cares...?

i allways played with henchies all campains and now also with heros and i allways think that the henchies get all the good stuff ( mhenlo and alesia are the richer and the dumbest ''peps'' i know ingame)

i sign the request to be kind with the OP... you are not alone, we are togheter in the sink hole..

/signed

i'm portuguese so dont mind the gramm if you dont... try write this in portuguese...

a god drops +/- 250 gold :P and you cant pick them up... LOL
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Old Nov 16, 2006, 01:35 AM // 01:35   #5
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Yes it has too stop and I came across some players talking about it today.
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Old Nov 16, 2006, 01:38 AM // 01:38   #6
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/signed

love the Sunspear phrase "never fight alone" but some days you just want chill out and rip through some monsters. I love (and still do) the IDS runs. The snow up there is so peaceful.
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Old Nov 16, 2006, 01:48 AM // 01:48   #7
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drop rates are fine for people that dont farm often. gg farm code
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Old Nov 16, 2006, 01:51 AM // 01:51   #8
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Drop rates are fine.
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Old Nov 16, 2006, 01:54 AM // 01:54   #9
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Quote:
Originally Posted by viper008
Yes it has too stop and I came across some players talking about it today.
Remember to always take what you read someone say in local chat as absolute truth.
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Old Nov 16, 2006, 01:59 AM // 01:59   #10
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Quote:
Originally Posted by Contempt
Remember to always take what you read someone say in local chat as absolute truth.
Even from my own playing time everyday I've noticed the drops suck and I even agree with what was said when I was in that outpost.

Last edited by viper008; Nov 16, 2006 at 02:23 AM // 02:23..
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Old Nov 16, 2006, 02:00 AM // 02:00   #11
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Why does everyone look upon Anet as an "evil" company? Anet made the game that is sucking our lives away, people.

Drop rates were decreased because, let's face it, there's too much effing gold in the economy. Don't believe me? Go look at the auctions. Before the farming nerf, a SWORD (Brute Sword, req 9, 15^50, 20/20, +30 I think) was going for 2 and a half million.

But I've not experienced any decrease in gold drops actually... more of an increase. I've gotten 2 superior vigors since the release of NF, and i've gotten more radiant insignias than I can count.
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Old Nov 16, 2006, 02:00 AM // 02:00   #12
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I got a green today and got 1 last week from normal questing. I had 0 that way in Factions for 6 months. Drops seem to be better to me.
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Old Nov 16, 2006, 03:10 AM // 03:10   #13
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Six greens in just under two hours of playing. Also four dye drops, one of which was black, one of which was white, and a large number of golds/purples.

Drop rates seem fine to me.
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Old Nov 16, 2006, 04:28 AM // 04:28   #14
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I'm sure all of you realize that probably not a single one of you has enough drop data to make a statistically relevant claim about the drop rates. Posting stuff like, "drop rate is broken" or "drop rate is okay" based on your personal experience is completely meaningless.
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Old Nov 16, 2006, 04:42 AM // 04:42   #15
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I don't think it's a lack of greens/rares/purples etc dropping it's the simple fact that alot of the items aren't max damage or defense.

How can you explain a lvl 28 monster hitting you for over 120 damage to drop a 13-18 sword when you kill it? Thats my beef and a lot of other players. I remember back when prophecies first came out alot of the high end areas (Uw, FoW) were bugged and dropped mostly non-max weapons and shields and was fixed later on. Yes you got max weapons occasionally, but not as often as you should have at that time. ( most players won't even remember that since they weren't even around at that time and/or knew about solo UW and FoW.)

The amount of garbage that comes out of these chests is a problem as well. I used to be a chest running fanatic, IMO it's not even worth it unless you're going for the title. And yes someone is going to respond back with "the omg I got a perfect ( insert your popular item of the day here) from a so and so chest," you don't know wtf you're talking about.

People get lucky there's your answer to your response so I don't have to waste time re-typing.
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Old Nov 16, 2006, 04:46 AM // 04:46   #16
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Quote:
Originally Posted by Kcp
I don't think it's a lack of greens/rares/purples etc dropping it's the simple fact that alot of the items aren't max damage or defense.

How can you explain a lvl 28 monster hitting you for over 120 damage to drop a 13-18 sword when you kill it? Thats my beef and a lot of other players. I remember back when prophecies first came out alot of the high end areas (Uw, FoW) were bugged and dropped mostly non-max weapons and shields and was fixed later on. Yes you got max weapons occasionally, but not as often as you should have at that time. ( most players won't even remember that since they weren't even around at that time and/or knew about solo UW and FoW.)

The amount of garbage that comes out of these chests is a problem as well. I used to be a chest running fanatic, IMO it's not even worth it unless you're going for the title. And yes someone is going to respond back with "the omg I got a perfect ( insert your popular item of the day here) from a so and so chest," you don't know wtf you're talking about.

People get lucky there's your answer to your response so I don't have to waste time re-typing.

Exactly and in the pic above I posted the drop suck becuase MANY of them ARE NOT MAX Dmg/Def and many people have to goto CH1 & ch2 to have a better chance getting max stuff and to pimp out the heros with wepaons etc.

Plus this isn't the only thread where the players are saying the same thing

Last edited by viper008; Nov 16, 2006 at 04:51 AM // 04:51..
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Old Nov 16, 2006, 04:48 AM // 04:48   #17
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I like how the OP says that the nerf to drop rates has to stop but never says why. Seems to me you are complaining about rare items actually being rare...hehe. Oh and btw, I've gotten my first greens naturally (as in from bosses, not bought) EVER (including Sorrow's Furnace) twice in a row while mapping the Sulfurous Wastes - and I was in a group of 3 heroes and 4 henchies. So no, the drop rates were nerfed terribly but the chest rates have been but even then, its for the better. Maybe now gold items can actually be rare....
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Old Nov 16, 2006, 05:01 AM // 05:01   #18
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Anet didn't nerf the drop rate, they just gave us what we wanted, more cash right? well of course we get crappy drops but we get more of them, which means more cash, does it not? we got what we want, but it might not have been the way we wanted it
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Old Nov 16, 2006, 05:17 AM // 05:17   #19
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The majority of us don't have the room in our inventories to waste on picking up low defense shields, and way below max damage weapons while going through High end areas. Nowadays I rarely even pick up purple items. Call me crazy or spoiled idc. I'm not asking for rare crystallines and dwarvens to fall from the sky. I could care less about that, to me it's about the hunt and pleasure of finding something I want for a character rather then spam for hours "wtb****," and have to deal with some greedy 9 year olds who's parents buy him ebay gold/ectos to shut them up.

All these junk drops might be a godsend for the newer players with no cash. Those of us that have been at it for 3 chapters now aren't impressed. The only reason people play PVE is for the items, armor, and skills. Of course the skills and armor are pretty much given to you, the item skins aren't. So now in order to get something that you want for your character you either have to blow out your savings, or farm many times longer to achieve what would normally not take as long pre-nerf bomb.

I'll say it again, More grind with less reward.
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Old Nov 16, 2006, 05:24 AM // 05:24   #20
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/signed

They included things such as titles, nice Skinned Weapons, 15k armor, FoW armor, but then, make sure that people get worst drops when the continously farm, nerfed chests (seriously, 25 opened gave me 2 golds, rest where purple) Nerfed Green Drops / The more you farm, the less you get.

then they complain that people are going out on eBay, Jee, I wonder why there is a market for it. (I never eBayed)

Sure I understand that all of this is to stop the mass 100 bot with 100 machines mass farming business, but its hurting players A LOT more.

I wonder what would happen if we, all of us on Guru, just suddently did not play GW for 3 days to a week, didn't even sign on. That might have an impact, probably not, but it would scare them. Allthought its a lot more fantasy then anything else right now, untill its actually brought together.

Last edited by KoalaMeatPie; Nov 16, 2006 at 05:28 AM // 05:28..
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